Taliban Hands, 2011
polygon sculptures
The hands of a Taliban fighter, as depicted in the controversial Medal of Honor (Electronic Arts) shooter game. These sculptures were created through a complex process of 3D data extraction from the game for physical construction adapting Pepakura Designer for use with white corrugated plastic. These pieces were created while on residency in China in 2011 for a show at the Where Where Exhibition Space, Beijing. These works are my first to create physical sculptures from data extractions of enemy others as depicted in modern shooter games. I intend the works to creatively embody the complicity of gameplay.
Below is a video document of the Screenshot exhibition featuring some good footage of the sculptures:






